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The AI infra concept map

150 concepts across 13 tracks, drawn with the 688 links between them. 354 of those links (51%) cross tracks, which is the part worth looking at: the concepts that decide AI infra interviews are rarely the ones that sit neatly inside one topic. Hover a concept to see only what it touches. Click to read it.

A map of 150 AI infrastructure engineer concepts across 13 tracks, joined by 688 links. Every concept is also listed below.GPU Memory HierarchyMemory-Bound vs Comput…NVLink, NVSwitch and P…Model Memory FootprintCapacity Planning and …Incident Response for …GPU Job Scheduler DesignCapacity and Backpress…
same trackcrosses tracks free membersbigger dot = more connections150 shown

Where the map is dense

The most-connected concepts are the ones the rest of the library keeps reaching for, which makes them the highest-leverage things to be solid on: NVLink, NVSwitch and PCIe (18), Model Memory Footprint (17), Capacity Planning and Utilization (17), GPU Memory Hierarchy (16), and Collective Communication Primitives (16). If you are deciding where to spend a week, start with a hub rather than a leaf.

Every concept, by track

GPU & Accelerator Architecture12

Hardware & Cluster Build-Out11

Kernels & Compilers11

Distributed Training13

Inference & Serving14

Open Weights & Serving Engines11

Napkin Math & Capacity11

Networking & Storage11

Scheduling & Orchestration11

Fleet Reliability & Observability11

AI Systems Design12

Coding for Infra11

Ownership & Judgment11

The map is for orientation. If you would rather be told what to do in order, the start-here path sequences the same material by background and stage, and the courses walk it front to back.